Some of the most noteworthy graphic novels and comic books of recent years have been entirely autobiographical. In Graphic Subjects, Michael A. Chaney brings together a lively mix of scholars to examine the use of autobiography within graphic novels, including such critically acclaimed examples as Art Spiegelman’s Maus, David Beauchard’s Epileptic, Marjane Satrapi’s Persepolis, Alan Moore’s Watchmen, and Gene Yang’s American Born Chinese. These essays, accompanied by visual examples, illuminate the new horizons that illustrated autobiographical narrative creates. The volume insightfully highlights the ways that graphic novelists and literary cartoonists have incorporated history, experience, and life stories into their work. The result is a challenging and innovative collection that reveals the combined power of autobiography and the graphic novel.
Graphic Design and Architecture A 20th Century History
This innovative volume is the first to provide the design student, practitioner, and educator with an invaluable comprehensive reference of visual and narrative material that illustrates and evaluates the unique and important history surrounding graphic design and architecture. Graphic Design and Architecture, A 20th Century History closely examines the relationship between typography, image, symbolism, and the built environment by exploring principal themes, major technological developments, important manufacturers, and pioneering designers over the last 100 years. It is a complete resource that belongs on every designer’s bookshelf.
Faster Than a Speeding Bullet
Introduction by Will Eisner, edited by Chris Couch. It took a few years of false starts, but now it's official: the graphic novel form is the fastest growing new area in publishing. Stephen Weiner (author of The 101 Best Graphic Novels), grabs hold of this rising meteor to offer his readers a historical tour of this format with a bit of background on comics as a whole.
Architectural Graphic Standards
The 'Architect's Bible' since 1932, updated with the latest codes and standards Architectural Graphic Standards is the written authority for architects, designers, and building contractors. It provides comprehensive guidance on the visual representation of materials, products, systems, and assemblies. Updated to reflect the most current codes and standards, this new 12th edition features over 300 new drawings, tables, and designs and twenty-five percent new content. In response to architects' feedback and overwhelming demand for a more graphics-heavy format, this edition employs shorter, more accessible texts and more images of the standards and evolution of design and construction. New coverage includes building resiliency and the building envelope, expert discussion on the fundamentals of design and construction documentation, and new examination of environmental factors and material properties and performance. Sustainable Design is no longer separated, but incorporated throughout, and extensive appendices keep useful data right at your fingertips. Graphic standards are essential to building design. They cover everything from door frames and roof designs to air ducts and outdoor sports facilities. This meticulous resource provides a compendium of planning standards, optimum dimensions, and normative construction details. The book is organized into three core sections covering: design and documentation, materials, and building elements. Architectural Graphic Standards features: Key architectural design and production processes—functional planning, environmental assessment, building resiliency, and architectural construction documentation Thorough coverage of materials: concrete, masonry, metals, wood, plastics, composites, and glass An exhaustive survey of building elements—substructures, shells, services, equipment, furnishings, special structures, and siteworks Comprehensive appendixes filled with pertinent data such as: classic architectural elements, mathematical data, and structural calculations Endorsed by the American Institute of Architects, this book has an enduring and unsurpassed reputation for high-quality illustration, text, and graphic design. For crucial information in a user-friendly format, Architectural Graphic Standards is the go-to reference on building design and construction.
In an age of globalization and connectivity, the idea of "mainstream culture" has become quaint. Websites, magazines, books, and television have all honed in on ever-diversifying subcultures, hoping to carve out niche audiences that grow savvier and more narrowly sliced by the day. Consequently,the discipline of graphic design has undergone a sea change. Where visual communication was once informed by a designer's creative intuition, the proliferation of specialized audiences now calls for more research-based design processes. Designers who ignore research run the risk of becoming mere tools for communication rather than bold voices. Design Studies, a collection of 27 essays from an international cast of top design researchers, sets out to mend this schism between research and practice. The texts presented here make a strong argument for performing rigorous experimentation and analysis. Each author outlines methods in which research has aided their designwhether by investigating how senior citizensreact to design aesthetics, how hip hop culture can inﬂuence design, or how design for Third World nations is affected by cultural differences. Contributors also outline inspired ways in which design educators can teach research methods to their students. Finally, Design Studies is rounded out by ﬁve annotated bibliographies to further aid designers in their research. This comprehensive reader is the deﬁnitive reference for this new direction in graphic design, and an essential resource for both students and practitioners.
The suite of forty prints published in Geneva in 1570 depicting the wars, massacres and troubles of the French Wars of Religion may have been the first picture history made in woodcuts or etchings that promised a geenral public a true view of great events of the recent past. This richly illustrated study reconstructs the gradual elaboration of this experimental work, situating it within the previously untold story of the use of the graphic arts to report the news in the fist centuries of European printmaking. Successive chapters explore the pictorial traditions that inspired the printmakers, examine how they gathered their information, assess the reliability of the scenes, and analyze the historical vision informing the series. Part 2 reproduces the full suite with commentary in double page fold-outs. Through the study of a single print series, lost chapters in the history of jorunalism, of the graphic arts, and of Protestant historical consciousness re-emerge.
Graphic Design as Communication
What is the point of graphic design? Is it advertising or is it art? What purpose does it serve in our society and culture? Malcolm Barnard explores how meaning and identity are at the core of every graphic design project and argues that the role and function of graphic design is, and always has been, communication. Drawing on a range of theoretical approaches including those of Derrida, Saussure, Foucault, and Barthes, and taking examples from advertising, magazines, illustration, website design, comics, greetings cards and packaging, Graphic Design as Communication looks at how graphic design contributes to the formation of social and cultural identities. Malcolm Barnard discusses the ways in which racial/ethnic groups, age groups and gender groups are represented in graphic design, as well as how images and texts communicate with different cultural groups. He also explores how graphic design relates to both European and American modernism, and its relevance to postmodernism and globalisation in the twenty-first century and asks why, when graphic design is such an integral part of our society and culture, it is not acknowledged and understood in the same way that art is.
Graphic Design Print Culture and the Eighteenth Century Novel
The uniformity of graphic design in contemporary paperback and critical editions of the eighteenth-century novel no longer conveys the visual appeal of early editions. Janine Barchas explains how the novel's material embodiment as printed book rivalled its narrative content in diversity and creativity in the first half of the eighteenth century. Prose writers such as Daniel Defoe, Jonathan Swift, and Henry and Sarah Fielding experimented with the novel's physical appearance from the beginning of its emergence in Britain.
How to be a Graphic Designer Without Losing Your Soul
This guidebook addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work, but want to avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and practical suggestions for running a successful business.
A Christmas Carol
The original Christmas Tale set in Victorian England. Highlighting the social injustice of the time we see one Ebeneezer Scrooge go from oppressor to benefactor. Classical Comics' second Dickens title is probably his best-loved story. Scrooge gets a rude awakening to how his life is, and how it should be. Full of Christmas Spirit(s), this is a book that you'll read all year round!